Research - Applied Innovation - Speculative Design
My research interests are in the entanglement of sciences, arts and audiovisual design.
When the vast visual (and auditory) power of the audiovisual encounters sciences in its varies forms and figures, when different multidisciplinary experts sit on an eye-level on the same brainstorming table – then this might create a moment when something sparks.
The lighthouse projects (applied research innovation) we create at the Media & Methods Lab are around new emerging media and tech. But media and tech are nothing without audiovisual narratives and visual storytelling, entertainment and humour (human connection).
In speculative design scenarios, we might explore new emerging media, we prototype hands-on experiences to explore, test and - hopefully - scale some of them for the future of teaching at ETH.
Current applied research projects:
Deepfakes for science communication and teaching videos.
Scaling and controlling own personalized avatars to self-create own videos based on written scriptsVR field studies. Exploring and prototyping virtual field studies for ETH. Audiovisual narratives, the role of teachers in VR, cooperation techniques, ways of collaboration in virtual scenarios. Development of a tech-stack for a scalable pipeline.
Interactive storytelling of complex case studies. Development of visual narratives to guide through wicked problems.
The power of the visual for conceptual translations.
Scientific poster design: Expanding the boundaries of the academic “design culture” for poster presentations.
Development of a new visual avatar style in 3D for a cybersecurity project.
Mixed-Reality Onboarding “Peebee”bot. Prototyping a fun onboarding experiences for ETH’s new project-based labs to ease in a meaningful way the onboarding process of the new teaching spaces for lecturers and students.